Is Fb Upping Oculus Quest 2’s Base Storage To 128GB?
Facebook could soon increase the memory of the Oculus Quest 2 base model from 64 GB to 128 GB.
At the time of this writing, Quest 2 is selling two models: 64GB ($ 299) and 256GB ($ 399). The original Oculus Quest was available in 64GB and 128GB.
The 64 GB Quest 2 is currently not available on Amazon or on Facebook’s Oculus.com website in the US.
On July 8, photos that appeared to show a 128GB box were anonymously shared on imgur.
Several Reddit users who claim to be retail workers say they saw the same box in their inventory. There were similar reports shortly before the launch of Oculus Go & Oculus Quest.
Screenshot of the dealer LDLC
GAMERGEN spotted French electronics retailer LDLC this month briefly listing a 128GB model. Although the entry was quickly removed, it is still visible in the internet archive. It is noteworthy that the price is the same as the current 64 GB model (349 euros).
This week, a Quest 2 ad in a Shonen Jump Plus manga apparently showed “128GB / 256GB” – although the reference has apparently been removed.
Obvious screenshot from Shonen Jump Plus manga
Unlike other portable consoles like Nintendo Switch, Oculus headsets don’t have an SD card slot. When you reach your internal memory limit, you will need to uninstall some games to make room.
Most Quest games are around 1 GB in size, but large titles like Sniper Elite VR, Onward, and Larcenauts are around 3 GB. The Walking Dead: Saints & Sinners – our number 1 at Quest – takes up more than 8 GB, while Myst VR takes up almost 10 GB.
Resident Evil 4 VR is said to be the first major mobile VR title that doesn’t make it to the original Quest. We don’t know the file size yet, but the switch port is 12 GB. Facebook has promised “really big, deep” games for the future and is working with Ubisoft to develop Assassin’s Creed and Splinter Cell titles. 64 GB of storage might soon no longer be enough for avid gamers – doubling it to 128 GB could lead to more software sales that will benefit consumers, developers and Facebook alike.
Facebook declined to comment.
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