Oculus Quest 2 now works with immersion-enhancing Cybershoes

A new model from Cybershoes, bespoke footwear that simulates natural movements through virtual reality via actual foot movements, is available now on Amazon. The shoes work with a number of compatible games for Oculus Quest and Oculus Quest 2 VR headsets, including In Death: Unchained and The Wizards – Dark Times.

After a successful crowdfunding campaign, we had heard that the new Cybershoes would appear at CES 2019 in May as a refined version of the prototype built to work with the new Oculus Quest 2.

The latest model of wireless cybershoes is available on Amazon in the US for $ 349 (about £ 250 / AU $ 450). However, it is currently unknown if this Oculus Quest 2 compatible Cybershoes model will be available worldwide.

Cyber ​​shoes pull over your shoes like tight-fitting sandals and communicate wirelessly with your Oculus Quest 2 VR headset. When the user (who remains seated) “pushes” the shoes across the floor to simulate walking or running, the action is mimicked in the game, allowing players to naturally control their movement and speed.

One, two, strap on my cyber shoe

Michael Bieglmayer, CEO of Cybershoes, explained the decision to launch the product on Amazon as follows: “The launch on Amazon is huge for us as it will be easier for Quest players who may have been on the fence for our crowdfunding campaigns Enables access to cybershoes. “

Hence, it looks like the company is preparing Cybershoes to be more readily available in the near future. As previous Cybershoes models are available worldwide, we expect this new model to follow suit in due course.

Current cybershoes models already support well-known VR titles such as No Man’s Sky, Half-Life Alyx and Boneworks. And soon the new Cybershoes model will be compatible with classic first person shooters like Return to Castle Wolfenstein, Doom 64 and Ultimate Doom – just when you thought the legendary and demonic shooter from id Software couldn’t be ported to anything else.

Cybershoes as a product may bridge that immersion gap for VR, where gamers are expected to move with traditional analog controls. We love the idea of ​​using them to move Leon around in the upcoming Resident Evil 4 VR, like desperately sprinting from psychopaths with chainsaws as fast as our legs can carry us.

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